Save data stored in CustomizeManager and FaceEditManager can be serialized.
You can receive the current data by calling “customizeManager.getCurrentAnimeGirlData ()” and “faceEditManager.getCurrentFaceEditData ()” respectively.
Please refer to the following script for the data save and load functions.
>CustomizableAnimeGirl\Scripts\ContentManager.cs
- public void saveAnimeGirl (int index)
- public void loadAnimeGirl (int index)